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Audio Levels: A Mastering Engineer’s POV

Audio Levels: A Mastering Engineer’s POV

What the heck is dBFS, true peak, RMS, integrated loudness and LUFS? Why do I need to know these strange appellations? Well, the studio is closed due to Covid-19 and we figured we would try and tell you a bit about what we strive towards with Audio Levels. As a...
Audio Levels: A Mastering Engineer’s POV

So, Why Get My Music Mastered At Sigil Of Brass?

So, Why Get My Music Mastered At Sigil Of Brass? Home » Opinion It is simple, really; we use the best gear on the market and we have the best training to get your music sounding the best that it can sound. We are confident that we will hit the nail on the head...
Audio Levels: A Mastering Engineer’s POV

What Is -8RMS In LUFS ???

In this blog article I am going to try and explain the difference between RMS and LUFS, from a Mastering Engineers point of view. Here at Sigil Of Brass, we use LUFS. LUFS is the modern measurement tool of stand alone loudness. Now here is the thing to think about:...
Audio Levels: A Mastering Engineer’s POV

How Loud? The Best Solutions For Mastering For Online Audio

I get asked this question quite a bit now – And, it is to do with the Loudness Wars. Sometimes the question is framed with RMS, sometimes with the modern unit of LUFS (or, LKFS). We are a modern studio and we use LUFS (or, LKFS). And, a lot of people are asking...
Audio Levels: A Mastering Engineer’s POV

Andy’s Reference List

Above, you will see a list of the reference tracks that Andy from Sigil Of Brass thinks is “Good” Mastering. These tracks are as good as it gets with Mastering Audio in mind. We have embedded the playist above if you want to check it out – we use...
Audio Levels: A Mastering Engineer’s POV

Mastering For Vinyl

Right then, vinyl masters. There’s no reason why you should need a different master for vinyl than you do for CD or streaming. Fact. It depends how far you want to go with your vinyl master, but if you’ve mastered it correctly, it should translate straight to a...